XR Clinical Simulation Products

Preventing Medical Errors Through Immersive VR Training

Virgil creates VR/AR that strengthens clinical judgment, improves team coordination, and elevates patient outcomes

 
Amgen
AstraZeneca
Novartis
Merck

Medical Avatar’s Patented XR Clinician Training System

Award-winning clinical reasoning education in cardiology, endocrinology, infectious diseases, neurology, oncology, ophthalmology, and respiratory diseases

Outcomes

  • 20–35% improvement in diagnostic accuracy across cardiology, neurology, and respiratory cases.
  • 25–40% faster clinical reasoning and decision-making, especially in high-ambiguity endocrine and infectious disease scenarios.
  • 30–45% reduction in cognitive errors (premature closure, anchoring, confirmation bias) in multispecialty assessments.
  • 20–30% improvement in interprofessional team coordination, including communication clarity and task sequencing.
  • 15–25% increase in adherence to evidence-based clinical pathways, especially in oncology, ophthalmology, and chronic disease management.
  • 25–35% improvement in recognizing early deterioration signals, reducing time-to-intervention in simulated acute events.
  • 20–30% stronger transfer-of-learning to real clinical encounters, validated through performance checklists and faculty evaluations.
  • 15–22% reduction in preventable adverse-event risk based on improved judgment, communication, and early escalation behaviors.

U.S. Patent No. 10037820

  • System and Method for Managing Past, Present, and Future States of Health Using Personalized 3-D Anatomical Models
  • Virgil Wong and Jessica Lacson, Inventors
  • Granted by the U.S. Patent and Trademark Office on March 12, 2013
  • Patent Listing

XR Skullbase Neurosurgery Training

A haptic, mixed-reality surgical training and interactive virtual dissection

This XR system simulates skull base neurosurgery procedures, including haptic feedback and assessment of surgical performance. It has trained 200 neurosurgeons from 57 countries via the skull-base fellowship, combining cadaveric work and VR simulation. Virgil led the team supporting Dr. Antonio Bernardo with design, coding, and other digital production services for this program.

Outcomes

  • +58.8% average skills improvement
  • +80.4% improvement in skull-base navigation
  • 98.5% would recommend the program

Weill Cornell Medicine’s Environmental Geriatrics

A grant-based XR project to train caregivers of seniors with cognitive and mobility issues and vision-impairment

This XR training module helps caregivers see how a home environment can appear to a person with cataracts, glaucoma, macular degeneration, or diabetic retinopathy (at different levels of severity). The caregiver can then make adjustments in the space to avoid falls and help with mobility and navigation.

The Environmental Geriatrics course includes dozens of XR modules to help caregivers better empathize with seniors while optimizing their living spaces. Virgil led the digital/XR team (including Josh Hester, designer, and Mike Sachs, PM), collaborating with Rosemary Bakker, Research Associate in Gerontologic Design at Weill Cornell Medicine.

 
CBS News
The New York Times
The Huffington Post
Prevention
NPR

Virtual Near-Death Experience

An XR experience that reduces the fear of death which drives human conflict and promotes healthier, more compassionate views of life and mortality

Virgil Wong and Daniel Ryan created the Virtual NDE as artists-in-residence with the International Association for Near-Death Studies (IANDS), a global non-profit organization.

The 2024 Annual IANDS Conference in Phoenix, Arizona, featured the Virtual NDE as an immersive experience for all participants.

Parsons School of Design
The New School Faculty Mentor Award
The New School Distinguished Faculty Award
Immersive Narratives in VR/AR

Upcoming Course | Created and Taught by Virgil Wong

Immersive Narratives in VR/AR

“The most impactful potential of virtual reality (VR) is not mere novelty or entertainment; immersive multimedia can fundamentally transform our point of view and understanding of the world around us. In this course, we will explore how VR is being utilized as a powerful storytelling tool to evoke visceral sensations of presence and place, address social and political issues, and promote meaningful changes in both individuals and communities. We will focus on how VR can foster empathy for others by simulating their experiences and realities, and connect us to people’s lives that we may never have otherwise imagined.”

Virgil Wong

Program Management Leadership

Virgil blends product vision, clinical insight, and immersive technology to build XR systems that transform how clinicians learn and perform in high-stakes environments. He leads with clarity, creativity, and data-driven rigor—advancing platforms that strengthen decision-making, elevate readiness, and reduce preventable medical errors. He:

Drives Clinical Impact

  • Builds simulation tools improving diagnostic accuracy
  • Designs workflows enhancing team coordination
  • Aligns training outcomes with patient-safety goals
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Scales Immersive Platforms

  • Leads VR/AR training systems for high-stakes medicine
  • Develops scalable architectures for growth
  • Ensures reliability, privacy, security, and compliance
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Advances Product Strategy

  • Crafts flexible and adaptable multi-year innovation roadmaps
  • Guides portfolio planning across prioritized use cases
  • Integrates data and feedback into decisions

Leads Cross-Functional Teams

  • Aligns engineering, clinical, and GTM partners
  • Fosters inclusive culture and clear priorities
  • Drives coordinated execution across workstreams

XR Product Growth Surpassed Expectations

“At HGS, Virgil’s product leadership as Chief Digital Officer exceeded expectations: expanding reach, deepening engagement, and achieving measurable outcomes.”

Annual program revenue and partnerships exceeded targets by 10%, delivering a 6:1 ROI and demonstrating how product strategy, innovation, and team alignment can translate vision into sustained growth.

Total Annual Revenue Supported

XR/Digital Practice Growth (Revenue)

Leadership for Immersive Clinical Innovation

Shaping the Future of XR Medical Training

Virgil brings 30 years of experience building scalable immersive platforms that elevate clinical reasoning, strengthen team performance, and meaningfully reduce preventable harm. He combines strategic clarity with a creator’s imagination, delivering product ecosystems that advance learning, readiness, and real-world patient outcomes.

Virgil Wong
  • Clinical Simulation

  • Immersive Training

  • Product Strategy

  • Platform Leadership

  • AI-Enhanced Learning

  • Diagnostic Excellence

  • Team Coordination

  • High-Stakes Workflows

  • Outcomes-Driven Design

Contact Virgil Wong

Let’s discuss preventing medical errors through immersive VR training.